Blender is the free and open source 3D creation suite

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg

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Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Comments
  • Corrected Grammar/Spelling

    Corrected Grammar/Spelling

    This repository is only used as a mirror of git.blender.org. Blender development happens on https://developer.blender.org.

    To get started with contributing code, please see: https://wiki.blender.org/wiki/Process/Contributing_Code

  • Fix T99332: Regression: Resize video in image editor does not update …

    Fix T99332: Regression: Resize video in image editor does not update …

    …correctly

    This repository is only used as a mirror of git.blender.org. Blender development happens on https://developer.blender.org.

    To get started with contributing code, please see: https://wiki.blender.org/wiki/Process/Contributing_Code

  • Update find_dependencies.cmd

    Update find_dependencies.cmd

    In 6 line of code appended, two lines are comment lines that can be change / emerge with next 4 lines of comments (line 12-15).

    This repository is only used as a mirror of git.blender.org. Blender development happens on https://developer.blender.org.

    To get started with contributing code, please see: https://wiki.blender.org/wiki/Process/Contributing_Code

  • Update Bpy.data.py to include an poseBone example

    Update Bpy.data.py to include an poseBone example

    this adds an example of getting a pose bone from a armature, and also getting it's F-curve path - to be able to create a new location f-curve if one does not exist or access the existing f-curve

  • Operator to set collection offset from object

    Operator to set collection offset from object

    Add an operator to quickly set collection instance offset from object active object, rather than 3D Cursor. Available from the Collections Menu in the Properties Window > Object.

  • Update rna_dump.py

    Update rna_dump.py

    for easier understanding

    This repository is only used as a mirror of git.blender.org. Blender development happens on https://developer.blender.org.

    To get started with contributing code, please see: https://wiki.blender.org/wiki/Process/Contributing_Code

  • Cleanup: Grammar in doc/python_api

    Cleanup: Grammar in doc/python_api

    • Its -> It's
    • Scripts -> Script's
    • then -> than

    Several phrasing grammar fixes.

    This repository is only used as a mirror of git.blender.org. Blender development happens on https://developer.blender.org.

    To get started with contributing code, please see: https://wiki.blender.org/wiki/Process/Contributing_Code

  • D8324, simpler, using a TaskPool

    D8324, simpler, using a TaskPool

    This is my shot at simplifying the code for https://developer.blender.org/D8324 (and https://developer.blender.org/D8230) - for multithreading the Cycles render objects sync.

  • UI: expose region3d.lock_rotation in view_3d UI

    UI: expose region3d.lock_rotation in view_3d UI

    Expose functionality for users to lock 3d view rotation I have sometimes had the need to lock the rotation of the 3d view, so I felt this could be useful to other users too.

    Exact location of proposed change class VIEW3D_PT_view3d_lock line 5444

    Thanks

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