Open Source Cheat for Apex Legends, designed for ease of use. Made to understand reversing of Apex Legends and respawn's modified source engine as well as their Easy Anti Cheat Implementation.
This Project consists of two parts, Driver and Usermode. Since this project utilizes a Kernel Driver you will most likely want to change the hooked function as well as the shellcode that goes along with it. You can change both of these inside Memory.h in the Driver
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To build this project, please download the
Windows Driver Kit (WDK), and build in Release | x64. Build and place KDMapper (https://github.com/TheCruZ/kdmapper) in the directory of your build, as the project will attempt to map the driver for you.
Additionally, to correctly replace EAC's splash screen, you will need to change paths in
Inside Apex Legends SDK you will find the SDK, consisting of the Entity system and Engine. I have also included a DirectX9 Overlay which is used for rendering the menu as well as ESP.
This project also has support for Python scripting, to easily test and create features. Below is an example of a basic Health-Glow which is in the x64/Release/Userscripts folder, to see the implementation of python scripting, see
import Entity #Apex Legends Health-based Glow ESP def main(): #pLocal = Entity.LocalEntity() #We dont need it for this script, but this is how you would get the localPlayer for i in range(0, 100): pEntity = Entity.BaseEntity(i) if pEntity.isPlayer() and pEntity.iHealth() > 0: #Valid Player #pEntity.GlowStyle(101,101,46,90) #Bright Glow Style health = pEntity.iHealth() + pEntity.iShield() if 180 <= health <= 300: #WHITE pEntity.Glow(255, 255, 255) if 160 <= health <= 179: #GREEN pEntity.Glow(0, 255, 0) if 140 <= health <= 159: #YELLOW pEntity.Glow(255, 255, 0) if 110 <= health <= 139: #RED pEntity.Glow(255, 0 , 0) if 70 <= health <= 109: #PINK pEntity.Glow(255, 0, 255) if 40 <= health <= 69: #BLUE pEntity.Glow(0, 0, 255) if health < 40: #CYAN pEntity.Glow(0, 255, 255)