Open Display Transform
An open collection of tools and experiments for rendering wide-gamut scene-linear data into an image for an SDR or HDR display device.
All tools are available as a node for Nuke or Nuke Non-Commercial, and as a DCTL for Resolve Studio. Matchbox shaders are in development.
A simple and robust display transform based on CIE 2006 LMS and the Michaelis-Menten Equation.
Neutral appearance. Color preserving where possible, faithful to input image data.
A classic per-channel display-transform. Uses a custom rendering gamut designed to handle input colorimetry beyond the bounds of the spectral locus without sacrificing image appearance.
Another experiment using the max(r,g,b) norm and the JzAzBz LMS space.
A collection of tools designed to creatively adjust image appearance.
There is a collection of documentation available on the wiki.