A game made for the Game (Engineless) Jam using Raylib

Fastest Pizza Delivery (WIP)

A fun little 3D game made for the Game (Engineless) Jam. It is still is development but the basic gameplay is something like this:

  • You are owner of a pizza truck and you want to deliver as many pizzas as possible, as fast as possible.

  • With your years of experience you've decided to optimize the delivery process by completely eliminating the need to stop your truck. Instead, you launch the pizza directly at customers from a moving truck 😅 .

  • Every missed hit means a loss to your business.

  • Avoid oncoming traffic (cause your life is kinda important 😅 ).

  • Potholes = wasted pizza

Play "Fastest Pizza Delivery" and see much money you can make!

Demo

Demo

Dependencies

  • git: For correctly cloning this project

  • Raylib 3.7.0: Included as a submodule

  • Cmake: For generating project build files

Release

Build instruction

# Clone this project
git clone --recursive https://github.com/ufrshubham/FastestPizzaDelivery.git

# If the repository was already cloned without submodules, use
git submodule update --init

# Enter project directory
cd FastestPizzaDelivery

# Generate projects files
mkdir build
cd build
cmake ..

License

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