Super Mario World Widescreen is your beloved Mario World SNES game but in the 16:9 resolution. This is possible by expanding the horizontal resolution by 96 pixels, increasing resolution from 256x224 to 352x224. Since the original SNES does not have this resolution, the emulator focused into high definition mods bsnes-hd must be used.
ZUUL A Thing Of Beauty , Made Monstrous By Interlopers. Zuul is an attempt to quickstart my understanding of game-engine-architecture; It's a clean fo
OpenXRay OpenXRay is an improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. S
Modified OpenVR DLL with AMD FidelityFX SuperResolution Upscaler This modified openvr_api.dll allows you to apply FidelityFX SuperResolution upscaling
RetroArch RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes video game system emulat
Panda3D Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is open-source and free for a
xone is a Linux kernel driver for Xbox One and Xbox Series X|S accessories. It serves as a modern replacement for xpad, aiming to be compatible with Microsoft's Game Input Protocol (GIP). If you are looking for a way to use your controller via Bluetooth, check out xpadneo.
Skyland Overview A Gameboy Advance game created, frantically, for a game jam, in about twenty days. A simple realtime strategy game where you build fl
EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.
Endless Sky Explore other star systems. Earn money by trading, carrying passengers, or completing missions. Use your earnings to buy a better ship or
Third-person survival game for Unreal Engine 4 made entirely in C++. Originally built as a 6 section tutorial series, now available as open-source C++ sample project.
Godex Godex is a Godot Engine ecs library. Disclaimer: this module is still in development, open an issues to report any problem or a new discussion i
raylib is a simple and easy-to-use library to enjoy videogames programming. raylib is highly inspired by Borland BGI graphics lib and by XNA framework
A pongoOS module for running the BRIX game, featuring rendering code I wrote at 1 AM and the CHIP-8 emulator I made 2 years earlier when I was scared of bitwise operations apparently
Introduction VTK is an open-source software system for image processing, 3D graphics, volume rendering and visualization. VTK includes many advanced a
Flecs is a fast and lightweight Entity Component System with a focus on high performance game development (join the Discord!). Highlights of the frame
olcPixelGameEngine The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects. You only need the one file -
Distributed server for social and realtime games and apps. Features Users - Register/login new users via social networks, email, or device ID. Storage
CSEngine - Cross Platform C++ Game Engine CSEngine is a cross-platform 3D game engine. 💡 As it is under development, it is not yet suitable for pract
Halley Game Engine A lightweight game engine written in C++17. It has been used to ship Wargroove, a turn-based strategy game, on Windows, Mac (experi
Orbiter Space Flight Simulator Orbiter is a spaceflight simulator based on Newtonian mechanics. Its playground is our solar system with many of its ma
Realtime 3D global localization in a pre-built point cloud map. By fusing low-frequency global localization (about 0.5~0.2Hz), and high-frequency odometry from FAST-LIO, the entire system is computationally efficient.
Open Match is an open source game matchmaking framework that simplifies building a scalable and extensible Matchmaker. It is designed to give the game
Epoxy is a library for handling OpenGL function pointer management for you. It hides the complexity of dlopen(), dlsym(), glXGetProcAddress(), eglGetP
DungeonGenerator A (hopefully) handy Unreal Engine 4 Dungeon Generator Read the full docs here: https://github.com/orfeasel/DungeonGenerator/blob/main
yuzu (Nintendo Switch Emulator) yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. It is written in C++
Game Server Config Files Note: This repo is very new and currently missing most config files. More will be added over time. This is a repo of config f
Features Automatic demo recording Accurate session timing Speedrun timer with complex custom rule system Tools for segmented and tool-assisted speedru
Build Status Box2D Box2D is a 2D physics engine for games. Contributing Please do not submit pull requests with new features or core library changes.
Amazon Lumberyard Amazon Lumberyard is a free, AAA game engine that gives you the tools you need to create high quality games. Deeply integrated with
This is a list of different open-source video games and commercial video games open-source remakes.
Brand-new modern 3D asset importer, exporter library. This library will include common 3D utils funcs. It is written with C99 but C++ wrappers or othe
Twini-Golf Twini-Golf is a game created in 48 hours for the 2021 GMTK Game Jam using C++ and SDL2. It can be played on itch.io. Screenshots Background
MinecraftC - A 0.0.30a implementation in C Features True to the original version Implemented fully in C using SDL2 and OpenGL 1.1 Two different binari
Apple's Metal for C C Wrapper for Apple's METAL framework. This library is C bindings of Metal API (MetalGL). Since OpenGL is deprecated, this library