GIFLIB-Turbo What is it? A faster drop-in replacement for GIFLIB Why did you write it? Starting in the late 80's, I was fascinated with computer graph
This project relies on http://disguise.one software to function. For the plugin setup process - please see https://help.disguise.one/Content/Configuri
About: Bluebox is a very simple game written in C. It's my first major project, inspired by ThePowderToy and World2D. Bluebox is 100% open-source. Eve
FreeHL Clean-room reimplementation of Half-Life: Deathmatch and Half-Life (Experimental). Similar to FreeCS, this aims to recreate the feeling of the
Bootloaders for BIGTREETECH Boards: This repository can be downloaded as one large zip file from my Google drive: https://drive.google.com/file/d/1vh2
Brand-new modern 3D asset importer, exporter library. This library will include common 3D utils funcs. It is written with C99 but C++ wrappers or othe
The Fling Engine aims to be a cross platform Vulkan game engine that will experiment with the following: Low-level engine systems such as render API a
Minecraft Clone This is a Minecraft clone that will be used for an education YouTube series. I will link the YouTube series here once I begin creating
Play NCM files directly with our favourite How to setup and build project Download foobar2000 SDK and extract into vendor/sdk Download WTL from source
TeeWare is a Teeworlds mod based on DDNet, inspired by the other mods TF2Ware and SRB2Ware, which are also inspired by the WarioWare game series by Nintendo.
Game Levels Scrolling Map A package for making game levels map like candy crush or similar games using flutter with ability to be horizontal or vertic
ECS This is an implement of the ECS archetecture in Game by C++17 ⭐ Star us on GitHub — it helps! ECS Sun Entity-Component-System Compiler compatibili
crwusiz openpilot crwusiz branch is comma.ai devel-staging base xx979xx HKG_community source add v0.8.9 [ allow white panda and gray panda, OP3T suppo
Game Jolt API C++ Library Game Jolt is a host for free independently developed computer games. As a gamer you are able to play every game on this site
Tales of Arise: Local Co-Op Mod Mod that adds multiplayer to Tales of Arise For progress, see Milestones. Installing Extract files to the game data fo
Ducktape is an Open source Light weight 2d Game Engine that gives utmost priority to user convenience. It is written in c++ and uses SFML and Box2d for graphics and physics respectively.
Multi-Pokémon Framework Multi-Pokémon Framework is a Pokémon plugin developed by Jared0714 that is based off of Nanquitas' CTRPluginFramework. This pl
MotorMC is a blazing fast, multi threaded, asynchronous Minecraft server software that aims to handle many players (1000+) on a single world while still providing an experience as close to vanilla Minecraft as possible.
Sonic 3 A.I.R. Source code incl. dependencies for "Sonic 3 - Angel Island Revisited", a fan-made remaster of Sonic 3 & Knuckles. Project homepage: htt
Niagara UI Renderer | Free Plugin for Unreal Engine 4 Niagara UI Plugin adds Niagara Particle System Widget that allows you to render Niagara particle
Bounce Welcome! Bounce is a 3D physics engine for games. Features Common Efficient data structures with no use of STL Fast memory allocators Built-in
PicoStation 3D This is an unfinished, untested project to develop a 3D games console based on an RP2040 microcontroller and an iCE40 UP5k FPGA. Quick
Sea Dogs: To Each His Own This repository contains game scripts and configuration files for the Sea Dogs: To Each His Own game. GitHub Discussions Dis
wifi-game-boy-cartridge A WiFi cartridge for the original Game Boy. This open source and open hardware Game Boy cartridge uses an ESP8266 to allow WiF
Polycode is a cross-platform framework for creative code. You can use it as a C++ API or as a standalone scripting language to get easy and simple acc
In this project a water-simulation was implemented based on the approach suggested in the presentation "Fast Water Simulation for Game
TotoroEngine TotoroEngine is a toy 3D game engine using DirectX 12. Prerequisites Only support Windows(Only test on Windows 10). If you have not insta
SameBoy DX SameBoy DX is a Qt-based interface of SameBoy, a free, highly accurate Game Boy and Game Boy Color emulator. Build requirements: CMake Pyth
HellTech Engine An WIP exploration of the modern rendering landscape with Vulkan 1.2+ on Windows. REQUIREMENTS: Win10+ Vulkan1.2+ dedicated GPU ( ?, p
Game NET - A Simple RPC Network Library (C++11) Write a simple server / client RPC system in just 10+20 lines of code. Write a multiplayer game with c
PLOP A fully-featured Falling-Sand game powered by WebAssembly! Try it out here Building Required Dev-Dependencies: clang uglifyjs $ git clone https:/
DEPRECATED The 1.2 branch of SDL is deprecated. While we occasionally collect fixes in revision control, there has not been a formal release since 201
gbmulator A Game Boy emulator with serial data transfer (link cable) support over tcp. Key bindings Key bindings are not configurable yet. Key Action
Majora's Mask 3D Randomizer This is an item randomizer for The Legend of Zelda: Majora's Mask 3D for the Nintendo 3DS. Installation On 3DS Console wit
Nuake Feel free to join the discord server for updates: What is it Nuake is a game engine written from scratch by myself. It is not meant to be a end-
Nova the Squirrel is an NES game that stars Nova Storm, a green squirrel, who winds up in a new and unfamiliar world with strange new abilities, and she must use her new abilities to save the world.
gba-remote-play video-only.mp4 This software streams games from a Raspberry Pi to a Game Boy Advance, through its Link Port. Video and audio are compr
Azure Kinect for Unreal Engine Exposes Azure Kinect Support for integration into Unreal Engine Applications. Mainly for depth and color textures creat
A simple Unreal 5 plugin with demo content that shows how audio DSP can be implemented as Metasound, SourceEffect and SubmixEffect. The intention is to use it as a template to create more complex audio DSP effects.
RegEngine Yet another approach to developing a personal 3D graphics engine. Windows + Direct3D 12. Work in progress... Nothing to see here. I just ren
BYG Imgui Logger Displays Unreal's UE_LOG output in an ImGui window. Heavily based on the Console example from imgui_demo.cpp included with ImGui. Fea