Torque2D 4.0 Early Access 1 MIT Licensed Open Source version of Torque2D from GarageGames. Maintained by the Torque Game Engines team and contribution
openrTMS Open rTMS (Transcranial Magnetic Stimulation) This is a fork based off of the Open rTMS (v_0_2) project last updated in 2014. New Features (2
Low Level Graphics Library (LLGL) Documentation NOTE: This repository receives bug fixes only, but no major updates. Pull requests may still be accept
appleseed is an open source, physically-based global illumination rendering engine primarily designed for animation and visual effects.
bgfx - Cross-platform rendering library GitHub Discussions Discord Chat What is it? Cross-platform, graphics API agnostic, "Bring Your Own Engine/Fram
Shadows This is a D3D11 sample app that demonstrates several techniques for rendering real-time shadow maps. The following techniques are implemented:
dsda-doom v0.15.1 This is a fork of prboom+ with extra tooling for demo recording and playback, with a focus on speedrunning. Heretic Support (beta) D
QuickQanava QuickQanava is a C++14 library designed to display graphs and relational content in a Qt/QML application. QuickQanava provide QML componen
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Making multi-player gamedev simpler since 2017. Single-header cross-platform world replication in pure C99. Built with love using zpl • Brought to you
PortableGL "Because of the nature of Moore's law, anything that an extremely clever graphics programmer can do at one point can be replicated by a mer
pbrt, Version 3 This repository holds the source code to the version of pbrt that is described in the third edition of Physically Based Rendering: Fro
Friday Night Funkin' - Graphex Engine Credits: Grafex Mod aka Psych Graphic Rework: Xale - Lead Coding, Artist PurpleSnake - Second Coder Psych Engine
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Pencil2D is an animation/drawing software for Windows, macOS, Linux, and FreeBSD. It lets you create traditional hand-drawn animation (cartoon) using both bitmap and vector graphics. Pencil2D is free and open source.
OpenCorr OpenCorr is an open source C++ library for development of 2D, 3D/stereo, and volumetric digital image correlation. It aims to provide a devel
ROS2-DDS-TSN integration demo This repository demonstrates basic advantages of integrating the Data Distribution Service (DDS) and Time-Sensitive Netw
Godot Native Bullets Efficiently spawn and move high amounts of objects like bullets for bullet hells, particles and more. This is a GDNative plugin,
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
SDL_gpu, a library for making hardware-accelerated 2D graphics easy. by Jonathan Dearborn SDL_gpu is licensed under the terms of the MIT License. See
Asahi GPU Research for an open source graphics stack for Apple M1. wrap Build with the included makefile make wrap.dylib, and insert in any Metal appl
Marvel This repo is the working location of the eventual Dear PyGui 3D Engine. It also contains several single file examples of creating a triangle wi
Ksnip is a Qt-based cross-platform screenshot tool that provides many annotation features for your screenshots.
In this project, Canny edge detection, one of the efficient edge detection algorithms is implemented on a Zedboard FPGA using verilog. The input image is stored on a PC and fed to the FPGA. The output processed image is displayed on a VGA monitor.
Urho3D Urho3D is a free lightweight, cross-platform 2D and 3D game engine implemented in C++ and released under the MIT license. Greatly inspired by O
A multi core friendly rigid body physics and collision detection library suitable for games and VR applications.
Model Synthesis Model synthesis is a technique for generating 2D and 3D shapes from examples. It is inspired by texture synthesis. Model synthesis was
Open Asset Import Library (assimp) A library to import and export various 3d-model-formats including scene-post-processing to generate missing render
StereoKit is an easy-to-use open source mixed reality library for building HoloLens and VR applications with C# and OpenXR! Inspired by libraries like XNA and Processing, StereoKit is meant to be fun to use and easy to develop with, yet still quite capable of creating professional and business ready software.
Matplot++ A C++ Graphics Library for Data Visualization Data visualization can help programmers and scientists identify trends in their data and effic
PainterEngine is a application/game engine with software renderer,PainterEngine can be transplanted to any platform that supports C
DirectX Shader Compiler The DirectX Shader Compiler project includes a compiler and related tools used to compile High-Level Shader Language (HLSL) pr
NVRHI Introduction NVRHI (NVIDIA Rendering Hardware Interface) is a library that implements a common abstraction layer over multiple graphics APIs (GA
DirectX Tool Kit for DirectX 11 http://go.microsoft.com/fwlink/?LinkId=248929 Copyright (c) Microsoft Corporation. All rights reserved. January 9, 202
OpenSubdiv OpenSubdiv is a set of open source libraries that implement high performance subdivision surface (subdiv) evaluation on massively parallel
Im3d is a small, self-contained library for immediate mode rendering of basic primitives (points, lines, triangles), plus an immediate mode UI which provides 3d manipulation 'gizmos' and other tools. It is platform and graphics API agnostic and designed to be compatible with VR.
CI Community Support bs::framework is a C++ library that aims to provide a unified foundation for the development of real-time graphical applications,
This project is not actively maintained. NanoVG NanoVG is small antialiased vector graphics rendering library for OpenGL. It has lean API modeled afte
VitaDeploy Toolbox that makes homebrewing the Playstation Vita/TV easier Features file manager (VitaShell) sd2vita mount/format firmware updater/downg
Tesseract OCR Table of Contents Tesseract OCR About Brief history Installing Tesseract Running Tesseract For developers Support License Dependencies L