112 Resources
C/C++ imgui Libraries
This is our take on the digitalisation of the board game "b00le0", where you can play versus our AI, or against one of your friends in an online match.
This is our take on the digitalisation of the board game "b00le0", where you can play versus our AI, or against one of your friends in an online match.
Sample Unreal Engine 5.0.1 C++ Project That Incorporates Dear ImGui
UE5 With Dear ImGui A sample Unreal Engine 5.0.1 C++ project that incorporates the Dear ImGui graphical user interface library. YouTube Tutorial This
OpenGL Template Engine - a C++ OpenGL graphics engine which aimed to be a simple startup template for 3D OpenGL projects.
OpenGL Template Engine is a C++ OpenGL graphics engine which aimed to be a simple startup template for 3D OpenGL projects. This is the template I personally use for my own projects and provides me with the general OpenGL 3D render setup with model import and UI.
AxeraVision / Simple yet customizable UI using ImGui Framework
[ AxeraVision UI ] This repository features a base UI using the ImGui Framework. Features Simple UI Design Easy Code to Customize Good Starting Base U
Radio.Garden desktop app and game overlay
Radio.Garten A radio.garden desktop client and overlay written with SDL2 and ImGui Overlay Example Overlay Compatibility Please check the compatibilit
C/C++ Application to solve irrigation rotation whatever two-turn rotation or three-turn rotation, longitudinal section design, hydraulic calculations, and design of hydraulic structures like weirs and tail escape.
Irrigation works C/C++ Application to solve irrigation rotation whatever two-turn rotation or three-turn rotation, longitudinal section design, hydrau
A dx12 river renderer using wave particles with interactive vortices.
Wave Particles with Interactive Vortices Final Result Overview In game industry water can be divided into two domains, ocean and river. This project f
A simple C++ ImGui loader base you can use for all your projects that need a login / register page.
C++ Loader Base ๐ฅ๏ธ What is this? โก This is a very simple base I made for projects that require a login / register page that use ImGui. ๐ฅ๏ธ Screenshot
This is a imgui login that runs with keyauth with only uses the key and has tabs for you to paste your stuff in c++
KeyAuth-Imgui-key-Login This is a imgui login that runs with keyauth with only uses the key and has tabs for you to paste your stuff in c++ KeyAuth CP
Drake + Engine = DrakEngine. Here be dragons.
DrakEngine Drake + Engine = DrakEngine. Here be dragons. How to build Use premake5 with premake5.lua in the project root folder. Works with cmake and
The HorusUI library allows you to quickly develop GUIs for your applications by leveraging the ease of use provided by immediate mode GUI concepts.
Immediate Mode Graphical User Interface for Tools OVERVIEW The HorusUI library allows you to quickly develop GUIs for your applications by leveraging
Zep - An embeddable editor, with optional support for using vim keystrokes.
Zep - A Mini Editor Zep is a simple embeddable editor, with a rendering agnostic design and optional Vim mode. It is built as a shared modern-cmake li
C, C++ headers and C# classes for icon fonts: Font Awesome, Fork Awesome, Material Design, Kenney game icons and Fontaudio
C, C++ headers and C# classes for icon fonts: Font Awesome, Fork Awesome, Material Design, Kenney game icons and Fontaudio
A simple/fast stacking box layout library. It's useful for calculating layouts for things like 2D user interfaces.
A simple/fast stacking box layout library. It's useful for calculating layouts for things like 2D user interfaces. It compiles as C99 or C++. It's tested with gcc (mingw64), VS2015, and clang/LLVM. You only need one file to use it in your own project: layout.h.
Crab Game - 1hAck Source Code
The Crab Game 1hAck Mod Menu is the best cheat for Crab Game currently, as many of you asked in the discord server, I decided to release the source-code, so here it is.
C++ For Creating Powerful Cheating Fortnite
Fortnite External If you want the full version of the source code you have to buy it, if you don't want to buy it you have to build it yourself. This
๐ Source code for creating Lua executor
FiveM Lua Executor This is the ultimate great source code for building the best injectable Exec on FiveM. I'm not going to tell you how to create a pr
C++ For Creating Powerful Cheating Fortnite
Fortnite External If you want the full version of the source code you have to buy it, if you don't want to buy it you have to build it yourself. This
glw_imgui - C++ IMGUI implementation
glw_imgui - C++ IMGUI implementation Immediate Mode UI C++ implementation. IMGUI is a code-driven, simple and bloat-free GUI system, widely used in mo
This is a minimal state immediate mode graphical user interface toolkit written in ANSI C and licensed under public domain
This is a minimal state immediate mode graphical user interface toolkit written in ANSI C and licensed under public domain. It was designed as a simple embeddable user interface for application and does not have any dependencies, a default render backend or OS window and input handling but instead provides a very modular library approach by using simple input state for input and draw commands describing primitive shapes as output.
Unity OnGUI(IMGUI) extensions for Rapid prototyping/development
RapidGUI Unity IMGUI extensions for Rapid prototyping/development. Installation Install via OpenUPM The package is available on the openupm registry.
A permissively licensed markdown single-header library for Dear ImGui.
Support development of imgui_markdown through GitHub Sponsors or Patreon imgui_markdown Markdown For Dear ImGui A permissively licensed markdown singl
Tab module for imgui. Should be relatively forwardly compatible.
Tab module for imgui. Should be relatively forwardly compatible.
Window and GUI system based on Dear ImGui from OCornut
ImWindow Window and GUI system based on ImGui from OCornut. Include docking/floating window, multi window and multi render support. Platform Actually
Nice things to use along dear imgui
Mini hexadecimal editor! Right-click for option menu. Features: Keyboard controls. Read-only mode. Optional Ascii display. Optional HexII display. Goto address. Highlight range/function. Read/Write handlers.
This is a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui Dear ImGui.
cimgui This is a thin c-api wrapper programmatically generated for the excellent C++ immediate mode gui Dear ImGui. All imgui.h functions are programm
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
ImGuizmo Latest stable tagged version is 1.83. Current master version is 1.84 WIP. What started with the gizmo is now a collection of dear imgui widge
An addon of imgui for supporting docks in the imgui's window
An addon of imgui for support dock in the window
An implementation of node editor with ImGui-like API.
Node Editor in ImGui About An implementation of node editor with ImGui-like API. Project purpose is to serve as a basis for more complex solutions lik
This is a collection of widgets and utilities for the immediate mode GUI (imgui) that I am developing for the critic2 GUI
ImGui Goodies This is a collection of widgets and utilities for the immediate mode GUI (imgui) that I am developing for the critic2 GUI. Currently, th
This is a small library that allows to stream a Dear ImGui scene to multiple WebSocket clients at once
imgui-ws Dear ImGui over WebSockets This is a small library that allows to stream a Dear ImGui scene to multiple WebSocket clients at once. This is ac
An improved plot widget for Dear ImGui, aimed at displaying audio data
imgui-plot An improved plot widget for Dear ImGui, aimed at displaying audio data TOC Screenshots Rationale Usage Installation FAQ Screenshots Display
A small, dependency-free node editor extension for dear imgui.
imnodes A small, dependency-free node editor extension for dear imgui. Features: Create nodes, links, and pins in an immediate-mode style Single heade
A standalone Dear ImGui node graph implementation.
ImNodes A standalone Dear ImGui node graph implementation. Library provides core features needed to create a node graph, while leaving it to the user
This is a software renderer for Dear ImGui. I built it not out of a specific need, but because it was fun
Dear ImGui software renderer This is a software renderer for Dear ImGui. I built it not out of a specific need, but because it was fun. The goal was t
Widgets for imgui
ImGuiAl Some widgets for imgui. Widgets Log: A complete logger, with different colors for different message priorities and filters. Fonts: Extra fonts
Dear ImGui Addons Branch = plain unmodified dear imgui plus some extra addon.
Dear ImGui (This library is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addit
Dear ImGui is a bloat-free graphical user interface library for C++
dear imgui (This library is available under a free and permissive license, but needs financial support to sustain its continued improvements. In addit
imGuIZMO.quat is a ImGui widget: like a trackball it provides a way to rotate models, lights, or objects with mouse, and graphically visualize their position in space, also around any single axis (Shift/Ctrl/Alt/Super)
imGuIZMO.quat v3.0 imGuIZMO.quat is a ImGui widget: like a trackball it provides a way to rotate models, lights, or objects with mouse, and graphicall
Addon widgets for GUI library Dear ImGui.
ImGui-Addons Addon widgets for GUI library Dear ImGui. File Dialog A simple cross-platform file dialog that uses dirent interface for reading director
A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT
A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT Table of Contents Overview Features Design Decisions Todo Open Questions
ImGuiFileDialog is a file selection dialog built for (and using only) Dear ImGui
ImGuiFileDialog Purpose ImGuiFileDialog is a file selection dialog built for (and using only) Dear ImGui. My primary goal was to have a custom pane wi
imgui-filebrowser is a header-only file browser implementation for dear-imgui. C++ 17 is required.
imgui-filebrowser imgui-filebrowser is a header-only file browser implementation for dear-imgui. C++ 17 is required. Getting Started imfilebrowser.h s
A drop-in entity editor for EnTT with Dear ImGui
imgui_entt_entity_editor A drop-in, single-file entity editor for EnTT, with ImGui as graphical backend. demo-code (live) Editor Editor with Entiy-Lis
๐This is the ultimate great source code for building the best injectable Exec on FiveM.
FiveM Lua Executor This is the ultimate great source code for building the best injectable Exec on FiveM. I'm not going to tell you how to create a pr
GPU Texture Generator
Imogen GPU/CPU Texture Generator GPU Texture generator using dear imgui for UI. Not production ready and a bit messy but really fun to code. This is a
An image and texture viewer for tga, png, apng, exr, dds, gif, hdr, jpg, tif, ico, webp, and bmp files
An image and texture viewer for tga, png, apng, exr, dds, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as it displays information like the presence of an alpha channel and querying specific pixels for their colour.
3D GPUs Strange Attractors and Hypercomplex Fractals explorer - up to 256 Million particles in RealTime
glChAoS.P โ wglChAoS.P - Ver 1.5.3 glChAoS.P / wglChAoS.P โ opengl / webgl โ Chaotic Attractors of Slight (dot) Particles RealTime 3D Strange Attracto
Nodable is node-able. The goal of Nodable is to provide an original hybrid source code editor, using both textual and nodal paradigm.
Nodable is node-able ! Introduction: The goal of Nodable is to provide an original hybrid source code editor, using both textual and nodal paradigm. I
Minimal example of prototyping CLAP audio plugins using Dear ImGui as the user interface.
clap-imgui Minimal example of prototyping CLAP audio plugins using Dear ImGui as the user interface. This is intended as an example of presenting a UI
Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm
Generate Height map with Generator (OpenGL and imgui) and Construct Splat Map with generated height map using Algorithm(DPS, BFS, Gradient Descent ... etc) . At Renderer, with height map and blend map which are generated in front of this stage, render high quality terrain with OpenGL
Bypass it, you won't be Banned when playing cheats 2022
CFX-Bypass What's the purpose of this? Program blocks the outbounding and inbounding calls from adhesive so they won't get to check your hwid from the
Inject code into remote python process.
python-inject Inject code into remote python process. Table of Contents About The Project Built With Getting Started Prerequisites Installation Usage
ScriptHook Bypass For Fivem / bypass hardware ID For nvdia only
Fivem-Bypass ScriptHook Bypass For Fivem / bypass hardware ID For nvdia only Not Working? Run as admin and disable your antivirus. How to use 1. Put y
ImGuiBase - A very good & simple external ImGui base
ImGuiBase Join CProject to learn about ImGui! https://discord.gg/dnkdDuUtQu Check out our website: https://cproject.xyz Check out the youtube tutorial
ImguiCandy - Color utils, Themes and other cool stuff for Dear ImGui
ImguiCandy Color utils, Themes and other cool stuff for Dear ImGui Usage #include "candy.h" Utils These functions are to be used inside a loop, hence
MTEngineSDL is a SDL2+ImGui engine for macOS, Linux and MS Windows.
Hello and welcome to the MTEngineSDL! This is an application host framework for starting custom apps created using SDL2, ImGui and OpenGL. How to comp
Sample project to use ImGui + GLFW + OpenGL3
About just a sample project to use ImGui ( https://github.com/ocornut/imgui ) Note Windows 11 Visual Studio 2019 + cmake-gui WSL2 on Windows 11 apt in
๐ A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
๐ ImHex A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM. Supporting If you like my work, plea
Implementation of light baking system for ray tracing based on Activision's UberBake
Vulkan Light Bakery MSU Graphics Group Student's Diploma Project Treefonov Andrey [GitHub] [LinkedIn] EARLY STAGES OF DEVELOPMENT Project Goal The goa
The Testbed of Physics2D, based on SFML and ImGui
Physics2D-TestBed-SFML The Testbed of Physics2D, using SFML and ImGui. Build cmake CMakeLists.txt Requirement C++ 17 SFML ImGui-SFML ImGui Features B
Partial source of the ImGui interfaces used in the Rocket League version of CodeRed.
CodeRed-ImGui Raw source of the ImGui interfaces used in the Rocket League version of CodeRed. About This repo is just part of the ImGui source used i
X11 + GLFW + Dear ImGUI Overlay
Dear ImGUI Overlay X11 + GLFW + Dear ImGUI Overlay made by rdbo Based on https://github.com/rdbo/glfw-overlay How to use? In main.c, there is a window
Shows Unreal Engine logs in-game using ImGui
BYG Imgui Logger Displays Unreal's UE_LOG output in an ImGui window. Heavily based on the Console example from imgui_demo.cpp included with ImGui. Fea
CHIP-8 Emulator/Debugger made with C++ 17, OpenGL & ImGui.
Description (Some frames were deleted to make the GIF smaller) CHIP-8 interpreter/debugger made with C++ 17. SDL 2.0.16 for window creation, event han
Sea of Thieves - Advanced ESP /w ImGui for XBox Version (Steam has to be written)
๐ดโโ ๏ธ Sea of Thieves - External Tool Premium Sea of Thieves - Advanced ESP /w ImGui for XBox Version (Steam has to be written) How to: Check latest ga
a Vulkan real-time rendering engine (Windows and Linux).
Luz Engine A Vulkan engine that I'm developing to study and implement modern rendering techniques used by AAA games. Videos on Youtube Features How to
Parsec Soda is a custom open-source game streaming app that integrates with Parsec API and is focused in Host experience.
Parsec Soda is a custom open-source game streaming app that integrates with Parsec API and is focused in Host experience.
Simple ImGui external base. Uses ImGui DX9.
ImGui External Base ๐ฅ๏ธ What is this? โก Hello all! I used to use noteffex's loader base for all my external ImGui projects. I got bored of using this
An integrated information center created with dear ImGui using modern C++ design / coding style.
ImGui info-center Introduction An integrated notification and information center created with dear ImGui. Interfaces and variables are designed under
High Performance 3D Game Engine, with a high emphasis on Rendering
Electro High Performance 3D Game Engine, with a high emphasis on Rendering MainFeatures Rendering PBR Renderer (CookโTorrance GGX) IBL (Image Based Li
Dear ImGui prototyping wrapper.
LabImGui Prototyping framework LabImGui wraps up creating a window, GL bindings, and a full screen docking set up with ImGui so that all of the boiler
KeyAuth login form made with ImGui.
KeyAuth-ImGui-Example KeyAuth ImGui Example Download Repository Download the DirectX SDK
Real-time GUI layout creator/editor for Dear ImGui
ImStudio Real-time GUI layout creator/editor for Dear ImGui Inspired by Code-Building/ImGuiBuilder Features Drag edit Property edit Covers most of the
raygui is a simple and easy-to-use immediate-mode-gui library.
raygui is a simple and easy-to-use immediate-mode-gui library.
3D Procedural Terrain Generation and Texturing Tool in OpenGL/C++
TerraForge3D 3D Procedural Terrain Generation Tool in OpenGL/C++ Give your valuable feedback : https://github.com/Jaysmito101/TerraForge3D/discussions
A small toy Directx 11 and Directx 12 3D Engine
Charlie A Directx 11 and Directx 12 3D Engine. Building Windows Requirements git Visual Studio 2019 (windows) with the following workflows: Python dev
super duper simple gui for C, wrapping imgui and stb
super duper simle gui for C, wrapping imgui and stb You can use it as a static library with cmake. See the example directory for a complete example. E
Minimal-ish implementation of Unreal Online Subsystem + ImGui UI
Minimal-ish implementation of Unreal Online Subsystem + ImGui UI
Yet another Chip-8 interpreter, this time written in C++ using GLFW and OpenGL as its graphics library ๐ป
Yet another Chip-8 interpreter, but this time with a beautiful interface ๐ป
Cycles Shader Editor is a cross-platform C++ library that provides a graphical editor for creating Cycles shader graphs
Cycles Shader Editor Cycles Shader Editor is a cross-platform C++ library that provides a graphical editor for creating Cycles shader graphs with a si
Growtopia android modmenu with ImGui
Growtopia Android ImGUI Growtopia android modmenu with ImGUI. Features Built with ImGUI. Coming Soon None Requirements The following dependencies are
Expose the ImGui framework to clasp
Expose the ImGui framework to clasp Installing in the clasp source tree cd clasp/extensions git clone https://github.com/clasp-developers/imgui-clasp
3D Procedural Terrain Generation Tool in OpenGL/C++
TerraGen3D 3D Procedural Terrain Generation Tool in OpenGL/C++ Give your valuable feedback : https://github.com/Jaysmito101/TerraGen3D/discussions/6 T
A ImGui Application with Multi Viewports and Docking using D3D11
ImGui-Application Informations A ImGui Application with Multi Viewports and Docking using D3D11 Build You need the DirectX SDK, here the Download link
A Tiny 2D OpenGL based C++ Game Engine that is fast, lightweight and comes with a level editor.
A Tiny 2D OpenGL based C++ Game Engine that is fast, lightweight and comes with a level editor.
api & source menu base import imgui from imgui-js
onetap v4 crack https://discord.gg/AXCtxVH4PB people asking me for otv4 source "bin2h" (meaning binary to hex) large hexadecimal array deleted all the
Engine-3D is a 3D-Graphics Renderer built from scratch in C++
Engine3D Engine-3D is a 3D-Graphics Renderer built from scratch in C++, as an Undergraduate Computer Engineering Project for 5th Semester, assigned by
ImTricks is a collection of useful functions for expanding / improving the functionality of the ImGui.
ImTricks ImTricks is a collection of useful functions for expanding / improving the functionality of the ImGui. At the moment it has in itself: Functi
Example program for integrating Dear ImGui and GLFW into Source's App System
This is an example program for integrating Dear ImGui and GLFW into Source's app system, the same thing Source's tools use. Feel free to do with this
C++11 syntactic sugar for ImGui with RAII guards
This single header library adds a clean DSL (syntax sugar) to construct ImGui interfaces in c++11. It manages the stack with transparent RAII guards.
standalone chia generator
chiagen standalone chia generator this is front-end of madMAx43v3r and also chiapos reference plotter, but not limited to it, more plotter or tools wi
High perfomance 3D & 2D Game Engine
Electro High perfomance 3D & 2D Game Engine MainFeatures Rendering PBR Renderer (CookโTorrance GGX) IBL (Image Based Lightning) Cascaded Shadow maps M
TestFrame - This is a test framework that uses Raylib and ImGui together to help test and develop concepts
This is a test framework that uses Raylib and ImGui together to help test and develop concepts. It is made using C++ because it uses classes for windows and views.
A (very) simple notification wrapper for Dear ImGui
imgui-notify Is a header-only wrapper made to create notifications with Dear ImGui. As I couldn't find any library for this I just decided to create m
CMakeLists wrapper around imgui
ImGui Wrappings This is a trifold wrapper for the Dear ImGui library. Ease integration with CMake, Provide an RAII mechanism for ImGui scopes, Provide
Portal 2/Portal Reloaded internal cheat sdk with imgui-based menu
portal2-internal A simple Portal 2/Portal Reloaded internal cheat base with imgui-based menu coded in a few days because why not Features: simple menu
ZT is a zig-contained library that automatically compiles+links ImGui, OpenGL, and GLFW into typed packages.
ZT is a zig-contained library that automatically compiles+links ImGui, OpenGL, and GLFW into typed packages. By zig contained I mean that ZT is intend
Orbit is a multiplatform-focus graphical engine build on top of OpenGl, ImGui
Orbit Engine Orbit is a multiplatform-focus graphical engine build on top of OpenGl, ImGui and more... The development of the engine is documented via